Co-Op bot console commands now function on local servers. Fixed the bug that caused the player's arms to become invisible when switching weapons. Fixed the occasionnal red distance marker appearing on the ground. Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode. Fixed a crash in Co-op after a player is revived without a kit. Fixed a low reproducibility crash bug related to the vehicle drop. Fixed the filter by maps size option in the server browser. Fixed the server browser issues with updating info. Fixed the missing server info on the map briefing screen. Another attempt at fixing the Red/Blue nametag bug. In addition to these nine maps, players who pre-order the game will receive the Back To Karkand DLC pack, which features four classic Battlefield 2 maps that have been redesigned for the new game.- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map. Multiplayer matches will begin with a beach assault, leading further up onto the island where the map opens up into wider areas. Kharg Island: The second map to feature boat-based gameplay, Kharg Island features more distance between objectives than Noshahr Canals. There are three distinct areas on this map: a train yard, dry dock, and airfield. Noshahr Canals: The industrial setting of Noshahr Canals provides plenty of opportunities for on-foot combat, as well as land-, water-, and air-based vehicles. The final station in Rush mode takes place inside of a bank in Paris. DICE states that there will be a number of roads for patrolling vehicles to fight over, while smaller alleyways will allow infantry to sneak in closer to their targets. Seine Crossing: France's famous Seine river runs down the heart of this large-scale map. Caspian Border will contain nearly every vehicle available in the game. The forest setting stands in stark visual contrast to Battlefield 3's other maps, most of which are set in urban and desert locations. Grand Bazaar is also one of the more symmetrical maps gamers will play on, with similar terrain and pathways for opposing teams.Ĭaspian Border: This large, wide open map is all about vehicular warfare. Grand Bazaar: Taking place in the center of Tehran, this map is designed specifically for close quarter combat. It features the largest height difference of any Battlefield map ever designed. This map features a balance between vehicular combat (in the beginning open areas) and on-foot combat (inside the city).ĭamavand Peak: This unique map is based off of the concept of base jumping, and will have one Rush players plummeting off of a mountain ridge at the beginning of the map to descend to the mining facility below. In Tehran Highway, players will start in the hilly area above the city, making their way down into the streets. Tehran Highway: Players will have to contend with reduced visibility on this map, as it takes place at night. Construction sites littered throughout the wide-open desert give infantry the ability to attack vehicles with mortar fire and RPGs. DICE states that it's roughly three times the size of Bad Company 2's biggest maps. Operation Firestorm: In stark contrast to Operation Metro, Operation Firestorm is a wide open map designed for vehicles. Operation Metro splits the action into three distinct sections: A fight in a wide open park, a bombed-out subway tunnel, and the streets outside of the Paris stock exchange. Operation Metro: This is the map featured in the Battlefield 3 beta, so you can read our more detailed impressions here. You can find more information at the above links, but here's a rundown of Battlefield 3's maps. In addition to screen shots of each map, the posts on EA's Battleblog give some insight into the play style each map offers. Recently DICE revealed all nine multiplayer maps that will be included in Battlefield 3 when the game releases on October 25. So why not take a look at the multiplayer maps you'll be playing on? Battlefield 3 players will be spending countless hours in the title's multiplayer when the game releases next week.
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